Drag assets in from the left, or open Templates for a worked example. Hover any node and pull a handle to link it. Assign defensive moves, set your phase, and the posture panel keeps score as you go. New here? Press Guide.
You are drawing a defensive architecture: the systems you must protect, the ground they sit on, and the moves you will make to defend them. Everything you draw feeds a briefable document — no separate write-up required.
1
Map the terrain
Drag assets onto the canvas and group them into trust zones. Each asset is colour-coded to the defensive layer that owns it.
2
Mark what matters
Set criticality and exposure. Their product is the asset's weight — how much defensive priority it earns. Flag decisive points with a star.
3
Assign the moves
In the Maneuvers tab, attach the defensive moves (M1–M11) that protect each asset. They appear as chips on the node.
4
Read the posture
The Coverage tab rolls it up: weighted coverage, residual risk, and whether you can decide faster than an adversary can act.
From canvas to signed document
You draw
Architecture
Assets, zones, connections, denied paths.
→
It becomes
Terrain overlay
The authoritative picture of what you defend.
→
Plus
Scheme of maneuver
Which moves, on which ground, in which phase.
→
Producing
The Brief
A standalone document you can circulate, print, or attach as evidence.
Why the document matters. An architecture drawing proves a design existed at a point in time. This brief goes further: it records what you are defending, how heavily each element is weighted, which defensive moves are applied, and what measurable posture results — refreshed every cycle. That turns a static diagram into continuous, evidence-bearing assurance of how the network is actually defended over time. Press Generate Brief to produce it.
Reading the canvas
Identity — the high ground; controls all movement.
Devices — the entry points into the network.
Networks — the corridors traffic moves through.
Applications and workloads — dense, complex, close-quarters.
Data — the objective; the reason for the campaign.